Windstärke 6
Summary
Game-based mini-game by Aivy measuring problem-solving ability based on an extended Eriksen flanker paradigm, with behavioural control and selective attention as the underlying constructs. Mobile-first and completed in about 2–3 minutes, for early-career screening.
Key Facts
Provider: Aivy
Type/Category: Cognitive Ability (Problem-Solving) / Cognitive Game
Duration: approx. 2–3 minutes
Target Group: Apprentices, Interns, Graduates, Junior roles
Languages: DE, EN, NL, FR
Strengths
- Internal consistency α = .91 (provider documentation)
- German-language norms from over 9,000 DACH applicants
- Very short, game-based – combines easily with other Aivy games
Example Use Case
Situation: Company screening a high number of applicants for apprenticeships and trainee programmes.
Solution: Windstärke 6 adds a short, engaging measure of problem-solving ability to a mobile Aivy game battery.
More use cases available in the Use Case Library
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